Satoru Iwata, Behind the Nintendo DS and Wii Success
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Blogger Trends - Satoru Iwata, Behind the Nintendo DS and Wii Success, although in fact he was not the first president in a giant game. But thanks to he himself, the Nintendo DS portable game console and the revolutionary Wii console sells.
Satoru himself formally served on Nintendo's tallest shoots in May 2002, he was the fourth president since the founding of the company by Fusajiro Yamauchi in 1889.
Before becoming president of Nintendo, Iwata played a key role in shaping the company's strategy both before and during the introduction of the Nintendo GameCube console in 2001. In particular, Iwata adalahg develop a simple vision to be extraordinary.
Satoru Iwata was born in 1959, in Hokkaido, Japan. Iwata showed big interest in making video games since childhood and come explore the traditions of computer programming. During his high school education, Iwata has produced electronic games at home as a hobby. His soul to the world of gaming is irrefutable, since childhood he had created a simple game, which uses an electronic calculator and then share these creations with classmates.
After leaving high school, Iwata listed on the Tokyo Institute of Technology which is a prestigious university, where he majored in computer science. During a student Iwata began working part time as a game programmer for HAL Laboratory, Inc., As she continued her studies. And finally, in 1982, Iwata joined HAL Laboratory in full.
Although Iwata has a high enthusiasm for video games, but his family was not so impressed with the idea of him pursuing a career in the video game industry. Until the end he still fought hard to prove to his family.
In this HAL, beginning with the introduction of Nintendo's Iwata. Because since the 1980s, his company works often get a contract from Nintendo to create interesting games. He later played a role in the development of games like Super Mario Sunshine, Star Fox Adventures, Metroid Prime, Eternal Darkness: Sanity's Requiem, Animal Crossing and The Legend of Zelda: The Wind Waker and much more.
During the 1990's, Satoru Iwata also showed a strong understanding of the video game industry. Immediately after HAL was nearly bankrupt in 1992, Iwata was appointed president of the company that lasted for seven years, between 1993 and 2000.
In 2000, Satoru Iwata moved to Nintendo of HAL. At that time he served as head of Nintendo's Corporate Planning Division, where he was responsible for the planning of the Nintendo company on a global basis .. This new work, directly in Nintendo, Iwata while providing greater opportunity to demonstrate his ability.
It takes just two years, in 2002, Satoru Iwata was named president of Nintendo, Hiroshi Yamauchi and later became advisor to the new board. Under Iwata, Nintendo managed to build leadership in the handheld gaming market with the Nintendo DS and help expand the game to a wider audience with the release of the Nintendo Wii.
Satoru himself formally served on Nintendo's tallest shoots in May 2002, he was the fourth president since the founding of the company by Fusajiro Yamauchi in 1889.
Before becoming president of Nintendo, Iwata played a key role in shaping the company's strategy both before and during the introduction of the Nintendo GameCube console in 2001. In particular, Iwata adalahg develop a simple vision to be extraordinary.
Satoru Iwata was born in 1959, in Hokkaido, Japan. Iwata showed big interest in making video games since childhood and come explore the traditions of computer programming. During his high school education, Iwata has produced electronic games at home as a hobby. His soul to the world of gaming is irrefutable, since childhood he had created a simple game, which uses an electronic calculator and then share these creations with classmates.
After leaving high school, Iwata listed on the Tokyo Institute of Technology which is a prestigious university, where he majored in computer science. During a student Iwata began working part time as a game programmer for HAL Laboratory, Inc., As she continued her studies. And finally, in 1982, Iwata joined HAL Laboratory in full.
Although Iwata has a high enthusiasm for video games, but his family was not so impressed with the idea of him pursuing a career in the video game industry. Until the end he still fought hard to prove to his family.
In this HAL, beginning with the introduction of Nintendo's Iwata. Because since the 1980s, his company works often get a contract from Nintendo to create interesting games. He later played a role in the development of games like Super Mario Sunshine, Star Fox Adventures, Metroid Prime, Eternal Darkness: Sanity's Requiem, Animal Crossing and The Legend of Zelda: The Wind Waker and much more.
During the 1990's, Satoru Iwata also showed a strong understanding of the video game industry. Immediately after HAL was nearly bankrupt in 1992, Iwata was appointed president of the company that lasted for seven years, between 1993 and 2000.
In 2000, Satoru Iwata moved to Nintendo of HAL. At that time he served as head of Nintendo's Corporate Planning Division, where he was responsible for the planning of the Nintendo company on a global basis .. This new work, directly in Nintendo, Iwata while providing greater opportunity to demonstrate his ability.
It takes just two years, in 2002, Satoru Iwata was named president of Nintendo, Hiroshi Yamauchi and later became advisor to the new board. Under Iwata, Nintendo managed to build leadership in the handheld gaming market with the Nintendo DS and help expand the game to a wider audience with the release of the Nintendo Wii.
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Judul: Satoru Iwata, Behind the Nintendo DS and Wii Success
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Rating Blog 5 dari 5